Battlemine: RPG Sweeper
Cheeky combination of Minesweeper and RPG/Dungeon Crawler combat mechanics. Find the numbers on the board to stack them up and damage the enemies. Avoid bombs! They'll finish your turn prematurely.
Each enemy has a unique pattern of attack. There has to be a strategy for those, right?
Win each round to get life points or more time per turn.
Who's the real mastermind behind all these minions? Find and defeat the ultimate boss!
We recommend learning how to play Minesweeper before trying this game, but you can practice the regular game on http://minesweeperonline.com/
Programmed by Martín Isla (@mmartin_isla)
Designed by Matías Paredes (@MatiParedes)
Characters and Tileset by Kenney
https://www.kenney.nl/assets
Boss Music
https://freesound.org/s/513824/
Sounds:
https://freesound.org/s/148301/
https://freesound.org/s/521642/
https://freesound.org/s/515207/
Status | Released |
Platforms | HTML5, Windows |
Authors | Matías Paredes, Martin Isla |
Genre | Puzzle, Role Playing |
Made with | Unity |
Tags | minesweeper, Turn-Based Combat |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Accessibility | Color-blind friendly, One button |
Download
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Comments
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I am kind of bad at minesweeper, but that's a pretty good idea for a game to be a RPG battle with minesweeper. Nicely done! Oh how about a damage UI when that tells you how much damage you received and done to the enemy